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Fitbit for the Planet Design

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<p >Episode 5 – Katie Patrick</p> <p >Katie Patrick joins Eric to discuss why if educators and designers really want to create climate action they must use a behavioral science toolkit to actually get people to act. Only teaching about the climate isn't enough to create a big enough change, but instead using environmental or energy data to design fun competitive reward-based games will create that positive climate action we need.</p> Listen to this episode on: Spotify, Apple, Google and other places you get your podcasts <h4>About our guest</h4><p >Katie Patrick is an Australian American environmental engineer, de...
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